Today’s post is a rundown of some casual games I played and then a
quick summary of round one of the Pasadena 40K RTT I played in.
Last Wednesday I found out that Santa Barbara does in fact
have a gamer community (they were well hidden in warseer whereas I am a DakkaDakka
user). On Thursday I hobbyed with them, finishing the red and purple basecoats
for my monstrous creatures and started the yellow base layer. On Friday I
ventured into their manden, a garage converted to hold 4 gaming tables and many
other awesome things, for a game of Fantasy. I played a Dark Elf list with 2
hydras and a dragon and was thoroughly trounced by a Tomb Kings army that
included 8 construct monstrous cavalry who could reroll their saves. Between my
two sorceresses I had three cataclysmic detonations, only taking a wound from
one of them, and lost my Dragon to a purple sun. It was a lolworthy game in
which my Hydras did not even see combat. Lots of laughs.
Saturday was the aforementioned tournament that will be
reported on this week. Sunday I played a team 40K game with 1500 points per
player. My standard Nidzilla list teamed with Eldar (farseer, fire dragons in a
wave serpent, warp spiders, striking scorpions, two pathfinder units, guardian
jetbikes, two wraith lords, and three war walkers) against Chaos Space Marines
(tzeentch daemon prince with wings, slaanesh daemon prince with wings, thousand
sons, berserkers in a rhino, small unit of plague marines, two units of oblits)
teaming with Blood Angels (Mephiston, sanguinary priest, 30 ASM, 20 tactical
marines, 2 dev squads with missiles). We played the scouring mission. Overall
the game was great fun. The blood angel player seemed the happiest commenting
that it was nice to not play a game of two parking lots facing off. The turning
point of the game was when Mephiston charged a Trygon, failed to get his force
weapon to work (runes of warding is quite good as many have noted) and then
promptly was killed. We ended the game turn four when a combat that included
the last daemon prince, the hive tyrant, and a tervigon swung in the Tyranids
favor and it became clear Tyranids were the favorite to hold more objectives
while having first blood and kill the warlord. One of the things that came up in this game which was really annoying was the inability to assault when coming out of reserve. In this case, my Hive Tyrant flew onto the table in glide mode right new to where a daemon prince was fighting a trygon, but despite being right next to the combat the tyrant could not strike a blow and save his ally. That is one mechanism I do not like in sixth.
Round One of the Pasadena RTT after the jump!
On 7/14 I brought my 17 model Nidzilla list to Game Empire Pasadena for a 1500 point 6th
edition 40K tournament. There was a great turnout of 26, including both Yakface
and Blackmoor. The TO wanted the event to be as close to the rulebook as
logistically possible meaning rulebook missions, random objectives, allies, and
fortifications were all in play. Naturally I didn’t face anyone with allies or
a fortification and forgot to roll for random objectives in every game.
In round one I faced off against a young guy named Ethan and
his Orks. Ethan only had one copy of his list, so this is approximate.
Warboss (Mega Armor)
Wierdboy (Warphead upgrade)
10ish Tankbustas (a few tank hammers mixed in)
3 Meganobz (With Boss)
20 Slugga boyz (No Nob, 2 big shootas)
20 Slugga boyz (No Nob, 2 big shootas)
10? Slugga boyz (With Warphead)
20 Grotz
5 Stormboyz (Boss Zagstruk)
Looted Wagon (Big Cannon?)
Big Guns (2 Kannons)
Deffdread
2 Killa Kanz
I realize now that there was one too many heavies in this
list. The mission was The Scouring with Vanguard deployment. Ethan won the roll
to go first. We both deployed evenly with me matching my shooting units to
their prime targets. I reserved the gants. I did not seize.
Initial deployment. |
Ethan correctly labeled my tervigons his biggest target, putting
two wound on my troop tervigon in his first turn. He moved his combat elements
forward. Unfortunately for him my list packs a punch shooting. I got all three
hull points off of the looted wagon with the swooping tyrant’s shooting, and
between one cluster spine shot and the carnifex unit took out a whole mob of
boyz. The other tervigon killed half of the tankbustas and a few from the
weirdboy’s squad.
One thing to note that came up only in this game was that
the tournament was using closed lists as per page 118. this meant that I had no
idea about the storm boyz in reserve and was totally taken surprise by them
deep striking behind my lines. Ethan continued targeting my troop tervigon
bringing it down to two wounds. I passed my tyrant’s grounding test and thus
the kanz couldn’t assault him. He made a long charge with the deffdread against
a Trygon, but I wrecked it before he could swing. On my turn the carnifex unit
wrecked both kanz, the Tyrant took some grots off the big gunz, the Tervigon
killed 10 grtoz shooting, and I charged the Trygons into a boyz mob running
them down as they fled from casualties. I shot all my spawned gants at the
storm boyz, killing three and then charged in a fearless unit to hold them in
place.
Ethan charges the tankbustas and warphead squad into one
Trygon, getting run down after combat, and the meganobz into the other, taking
five wounds and dealing four. They hold. In shooting he did ground the Tyrant
and brings it down to one wound. He charges the remaining grots into it hoping
to wound me with the poisoned grot prod for the kill the warlord bonus point. I
wiff my rolls and they are able to pass leadership and hold. I bring the
stormboy squad down to just Zagstruk. By the end of round 4 Ethan has no units
on the table earning me 20 battle points.
Mid turn 3. |
After the game I talked tactics with Ethan. Some of the
things that would have helped him out include; putting the tankbustaz in the
looted wagon (giving them mobility and the ability to better choose where they
charged), making the boyz squads bigger so that he could remain fearless longer,
as well as how he could have placed the objectives differently to have more
scoring opportunities in case the game became an attrition battle.
Coming up next: In round two I face a mechanized Necron army
that includes fliers! A full (detailed) battle report will be up Thursday!
Easy match for heavy close combat Nid list:) Nice writeup.
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