Showing posts with label Space Wolves. Show all posts
Showing posts with label Space Wolves. Show all posts

Wednesday, August 22, 2012

Battle Report: Tyranids vs. Space Wolves/Imperial Guard - Golden Throne Round 3


With 6th edition out for just over a month, I headed to San Jose, California for the world’s first ever sixth edition GT. The tournament would be six rounds over two days with a win/loss format using the book missions. My review of the event can be found here. I brought a 1500 point Nidzilla list;

Hive Tyrant (Warlord/Wings/Twin-Linked Devourers x2/Hive Commander)
Tervigon (Onslaught/Catalyst/Cluster Spines)
Tervigon (Catalyst/Cluster Spines)
10 Termagants
2 Carnifex (Twin-Linked Devourers x2)
Trygon (Toxin Sacs)
Trygon (Toxin Sacs)

My round two opponent was David, a member of Team Zero Comp. He is also ranked 13th on Rankings HQ. He brought a Grey Hunter based Space Wolves list with Imperial Guard allies;

Rune Priest (Melta Bombs)
10 Grey Hunters (2 Plasma Guns)
10 Grey Hunters (2 Plasma Guns)
10 Grey Hunters (2 Plasma Guns)
10 Grey Hunters (2 Melta Gun/Wolf Banner)
10 Grey Hunters (2 Melta Gun/Wolf Banner)
5 Long Fangs (4 Missile Launchers)
5 Long Fangs (3 Missile Launchers/1 Plasma Cannon)

Primaris Psyker
10 Veterans (3 Plasma Guns)
Manticore



The mission is Big Guns Never Tire with the Vanguard deployment. David wins the roll to go first.

He has a lot of marines, and even worse, a lot of rapid fire AP2. I am fortunate though that the rune priest does not have Jaws, both of his psykers have book powers. One can take away my cover saves and at least one if not both has prescience. I think the key to victory is going to be getting my trygons into combat with his troops, as I should be able to clear a squad each turn. The focus of the carnifex unit will be killing the devastators. This calculation is purely about getting rid of AP3 firepower, as I completely forget about both heavy support units being able to score and that heavy support units are worth victory points. If you are thinking that this is not a good sign going into a game against a much more skilled opponent, you are right. It is not until we are tallying scores that I find out about my blunder. Will I be able to overcome this calculation? Find out after the jump!

Monday, August 13, 2012

Battle Report: Tyranids vs. Space Wolves (Loganwing) - Golden Throne Round 2


With 6th edition out for just over a month, I headed to San Jose, California for the world’s first ever sixth edition GT. The tournament would be six rounds over two days with a win/loss format using the book missions. My review of the event can be found here. I brought a 1500 point Nidzilla list;

Hive Tyrant (Warlord/Wings/Twin-Linked Devourers x2/Hive Commander)
Tervigon (Onslaught/Catalyst/Cluster Spines)
Tervigon (Catalyst/Cluster Spines)
10 Termagants
2 Carnifex (Twin-Linked Devourers x2)
Trygon (Toxin Sacs)
Trygon (Toxin Sacs)

Despite only ever playing in one other northern California tournament, my round two opponent Tim is a guy I faced during the 6th edition release event at Heroes on Paper. He once again would be playing with his Loganwing;

Logan Grimnar (Warlord)
Rune Priest (Jaws/Living Lightning)
5 Wolf Guard (5 Terminator Armor/1 Storm Bolter+Chainfist/1 Storm Bolter+Power Axe/1 Power Axe+Assault Cannon/2 Power Axe+Storm Shield)
5 Wolf Guard (5 Terminator Armor/1 Storm Bolter+Chainfist/1 Storm Bolter+Power Axe/1 Power Axe+Assault Cannon/2 Power Axe+Storm Shield)
5 Wolf Guard (5 Terminator Armor/1 Storm Bolter+Chainfist/1 Storm Bolter+Power Axe/1 Power Axe+Assault Cannon/2 Power Axe+Storm Shield)
6 Long Fangs (5 Missile Launchers)
6 Long Fangs (5 Missile Launchers)
Aegis Defense Line (Quad Gun)

Having played nearly the same list before I know what I need to do to beat it. My big advantage here is that I have an abundance of AP2 combat attacks. What I need to do is use my S6 shooting to kill the storm shields so that I can easily mop up the rest of his terminators. My big threat here will be Jaws of the World Wolf which can take out any of my I1 beasts in a heartbeat.

The mission is purge the alien and we both have 7 units. The deployment is hammer and anvil. It is not night fight and I won the first turn.


Monday, July 2, 2012

7 Games of Warhammer 40K in 24 Hours


I spent the weekend in Stockton at Heroes on Paper and had a great time saying goodbye to fifth edition, taking in the new rulebook, and playing the new 6th edition. The two scheduled sixth edition tournaments turned into organized gaming rather than tournament play while the 5th edition tournament was a standard Win/Loss RTT. I played Tyranids in all seven games as I need to rebuild my Blood Angels so that they do not rely on Land Raiders before they are useable again.
In a nutshell I feel that 6th edition is a huge improvement to Warhammer 40K. Friday I will be posting up a battle report of sixth edition and the end of the week will be looking more in depth at 6th edition. Today though I will be running down the seven games I played over the weekend.

Here is a rundown of my games.


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