Showing posts with label Tau. Show all posts
Showing posts with label Tau. Show all posts

Friday, July 6, 2012

6th Edition Battle Report: Tyranids vs. Tau


The last round of my seven game marathon was against Julio and his Tau. Julio brought;

Commander Farsight
12 Fire Warriors with Pulse Rifles
12 Fire Warriors with Pulse Rifles
12 Fire Warriors with Pulse Rifles
8 Pathfinders (8 Markerlights/Devilfish with Burst Cannon and Pulse Carbine Drones)
Piranha (Fusion Blaster)
Hammerhead (Railgun and Pulse Carbine Drones)
3 Broadsides (3 Twin-Linked Railguns/3 Twin-Linked Plasma Rifles/Blacksun Filter)
3 Broadsides (3 Twin-Linked Railguns/3 Twin-Linked Plasma Rifles/Blacksun Filter)
 

I realize now that this list is illegal due to Farsight only allowing one unit of broadsides, but that obviously is after the fact now. He has a lot of high strength shooting, which of course scares my big bugs. Once I get across the table I should be able to handle his list, though it will be interesting to see how overwatch effects my charges. All that plasma may make me think twice about trying a long charge (note: it is almost always worth risking the long charge. If I don’t charge I am taking the shots anyways, and they will be at full ballistic skill rather than just BS1). I brought;

Tervigon (Onslaught/Scything Talons)
Tyranid Prime (Lashwhip/Bonesword/Scything Talons/Toxin Sacs)
2 Hive Guard
2 Hive Guard
Tervigon (Catalyst)
10 Termagants
2 Carnifex (Twin-Linked Devourers x2)
Trygon (Toxin Sacs)
Trygon

One thing I forgot to do was to swap out dominion on the tervigons for a different biomancy ability. Julio got the warlord ability that let him pick if nightfight was in play turn one, which he selected to have occur. I selected the Prime as my warlord and received move through cover for units within 12”. I completely forgot to use that. I should make a token to mark my warlord from now on so that I remember. In this report the unpainted tervigon is my troop while the painted one is my HQ. The random people in the background were friends and family of Julio. They all were fun making jokes and such. One of them was a fellow nid player.

The mission is Big Guns Never Tire and we are using Hammer and Anvil for the deployment. Not only does this mean there will be more space between us, but also that Julio can score with his heavy support. We roll for five objectives and thankfully I win the roll to go first.


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